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Reconstructor on Hardy



Reconstructor on Hardy

Postby TheeMahn » Fri Feb 01, 2008 10:47 am

I thought I would come in here & spread the wealth on how I got reconstructor to work with 8.10 Hardy. First I am going to point out the main issue why it does not work with reconstructor, due to no fault of their own. I would also like to provide the code changed in reconstructor.py to get it to properly detect it as 8.10 hardy. Screenshot.

Disclaimer:
Now the work around... This is not to be taken lightly and could bork your system, this is not for a production system by any means, you accept all responsibility if you torch your system & have to re-install.

Due to the "bug" in the new kernel defaulting to use lzma compression, gutsy and below are unable to recognize this format, it is an awesome improvement in memory management and compression. I, as a work around modified my sources list to reflect hardy source lists...

Code: Select all
sudo gedit /etc/apt/sources.list


Search and replace gutsy with hardy save and exit.

Code: Select all
sudo apt-get update


Open synaptic System >> Administration >> Synaptic
click search and type kernel go way down the list and select linux-generic at time of posting 2.6.22.14.21 mark it for upgrade same with linux-headers of the same version follow through with linux-source & most likely restricted. If you dont understand what you are looking at it is best to quit now & revert your list, you have been warned.

Search for lzma and install lzma lzma-source and lzma-dev

click apply and let it upgrade.

Forewarning this will stick it in and break it off on reboot your video card drivers will no longer work for example envy took care of this for me as soon as your video drivers or other restricted drivers wireless for example will have to be installed before reboot once all is good re-edit you sources list replacing hardy with gutsy... do not upgrade to hardy. When you reboot you will have the new kernel listed. You can always revert back to your original kernel.

Results:
99.27% done, estimate finish Fri Feb 1 12:12:07 2008
Total translation table size: 2048
Total rockridge attributes bytes: 48677
Total directory bytes: 172032
Path table size(bytes): 1022
Max brk space used 63000
639653 extents written (1249 MB)

Build Time: 0:28.23 CPU: 9%

ISO Located: /media/BigBitch/Ultimate_Hardy_base.iso
Build Complete...
Exiting...


Happy Reconstructing,

TheeMahn
Attachments
reconstructor.py
modified reconstructor python script
(259.59 KiB) Downloaded 811 times
Screenshot-1.png
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Re: Reconstructor on Hardy

Postby tckb » Tue Sep 09, 2008 2:22 pm

i have been on making a distro for a while... i just wondered how did you put that "upgrade" in the desktop by default whever the user logs in ... also do u know how to edit ubiguity?
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Re: Reconstructor on Hardy

Postby DaddyX3 » Tue Sep 09, 2008 10:43 pm

I'm not TheeMahn, but I thought I would throw out some info for you anyway. This is an old post and TheeMahn doesn't even use Reconstructor anymore for making his distro's. There were quite a few little anoyances with it and didn't work out to well. So now he is using a script to get the job done. I would personally recomend remastersys instead. If using remastersys, anything you put on your desktop in /etc/skel will show up on your desktop in the live session or after install. As far as ubiguity ... your guess is as good as mine ;) If you ask me it sounds alot like Ambiguity which by the meaning of the word... you should be very confused on 'editing' ubiguity :lol:
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Re: Reconstructor on Hardy

Postby red_team316 » Tue Sep 09, 2008 10:45 pm

Just beat me too it :P Yea, he probably just added it to /etc/skel.

Who in their right mind would want to edit Ubiquity lol.
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Re: Reconstructor on Hardy

Postby tckb » Wed Sep 10, 2008 12:59 pm

well.. that wud be me.... as i said earlier am working on a new distro as a part of that some more features have to be added in the installer so for that i need to know how ubiguity works and suiatbly edit it so that it suits my needs...
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Re: Reconstructor on Hardy

Postby flatMC » Sun Oct 11, 2009 4:36 pm

Nice topic!
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